#include <fstream>
#include <iostream>
#include <sys/types.h>
#include <dirent.h>
#include "RioTypes.h"
#include "ObjectInfo.h"
#include "ServerTypes.h"
Go to the source code of this file.
Data Structures | |
struct | ObjectHeader |
class | RioObject |
class | ObjMapMgr |
Variables | |
const char | ObjectSignatureValue [8] |
const char ObjectSignatureValue[8] |
{(char)0x99, (char)0x5a, (char)0x50, (char)0x8b, (char)0xe7, (char)0xea, (char)0x5b, (char)0x1b}
Definition at line 49 of file ObjMapMgr.h.